Jumala

Game Construction Game, Tools, & Community

Jumala was a game, community, and tools for budding game creators. The service is now closed but here is an article.

I helped develop and launch Jumala.com beta while acting as Producer, Scrum Master, Content Designer, and Outsource Art Manager.

  • Evangelized and facilitated all Agile/Scrum processes within the studio, leading to faster feature iteration and hitting launch goals.
  • Directed art content and coordinated asset production with outsourcing team in China, collaborating internally on content reviews.
  • Assumed stakeholder responsibilities for game design prior to closed beta to launch new game systems, items, and client features.
  • Designed and collaborated on the creation of our internal game item warehouse and catalog management tool.


Roles: Producer, Content Manager, ScrumMaster, Design Contributor
Genre: Online Game Creation Tools and Community
Platform: PC
Launched: 2011 (Public Beta)